

many other features like noise reduction in real-time, which is powerful to refine your render with the use of CPU or GPU.

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The new Ray Tracing engine is optimized to run on all GPUs and the algorithm is even quicker on NVIDIA RTX Series GPUs. Image via Marmoset website (snapshot extracted from the promo video).įurthermore, the introduction of real-time Ray Tracing is certainly the cherry on top! If global illumination-introduced in version 3-was already a nice add, this new feature opens the world to realistic and physically-based renders. In fact, in addition to the many outstanding improvements, it’s now a texturing tool.Īrtists can complete almost all of their tasks inside of Toolbag 4 and use the power of real-time rendering to showcase their models.
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The passage from version 3 to 4 has made Toolbag an extremely powerful software to integrate into your pipeline. If the previous points had a major impact on the tool, let’s take a look at the game-changing updates we now have in version 4, which have become invaluable for 3D artists! A sewing machine rendered in Marmoset Toolbag.

I can remember starting with the version 2, where the software worked as an easy viewer for 3D models. Let’s take an in-depth look.īefore the advent of Toolbag 4, Marmoset was quite a different tool. This latest version of Marmoset changes the game for 3D artists with a new workflow and functionalities.
